Riccardo Argiolas

Game Programmer

Programming

Pirate Match

Riccardo_Argiolas
February 15, 2026

My work on PIRATE MATCH:

  • Coding a variety of different systems and feature in Unity (C#).
  • Working on a large codebase and on modules shared by multiple projects.
  • Writing code with an emphasis on SOLID principles.
  • Working with Dependency Injection.
  • Quickly prototyping and implementing gameplay logic.

LINK: APP STORE PAGE

LINK: GOOGLE PLAY STORE PAGE

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