Pirate Match

My work on PIRATE MATCH: Coding a variety of different systems and feature in Unity (C#). Working on a large codebase and on modules shared by multiple projects. Writing code with an emphasis on SOLID principles. Working with Dependency Injection. Quickly prototyping and implementing gameplay logic LINK: APP STORE PAGE LINK: GOOGLE…

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Lily’s Garden

My work on LILY’S GARDEN: Coding a variety of different systems and feature in Unity (C#). Working on a large codebase and on modules shared by multiple projects. Writing code with an emphasis on SOLID principles. Working with Dependency Injection. Assisting creatives with their work by providing tools and ad-hoc solutions Reviewing pull…

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